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Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (Tgt) Untuk Meningkatkan Hasil Belajar Ips Kelas IV SDN 130 Pekanbaru

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dc.contributor.author Riyani, Novi
dc.date.accessioned 2012-11-06T03:25:09Z
dc.date.available 2012-11-06T03:25:09Z
dc.date.issued 2012-11-05
dc.identifier.issn Wahono, M.Si
dc.identifier.uri http://hdl.handle.net/123456789/364
dc.description penelitian Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (Tgt) Untuk Meningkatkan Hasil Belajar Ips Kelas IV SDN 130 Pekanbaru en_US
dc.description.abstract PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT (TGT) UNTUK MENINGKATKAN HASIL BELAJAR IPS KELAS IV SDN 130 PEKANBARU Novi Riyani1, Zulkifli, Drs., S.Pd2, Jesi Alexander Alim, M.Pd3 PENDIDIKAN GURU SEKOLAH DASAR FAKULTAS KEGURUAN DAN ILMU PENDIDIKAN UNIVERSITAS RIAU Abstract The specific objective of this study is to increase the ability of the fourth year students in IPS subject at SDN 130 Pekanbaru by using cooperative learning of team games tournament (TGT) model. Team games tournament is a model of cooperative learning which demands students to use cooperative inquiring, game academic test, academic result progress, cross division students, discussion in small group study, and then the students presenting their finding into the class. This research was conducted at SDN 130 Pekanbaru from March to April in Academic year 2012. The sample of the research is 36 the fourth year students;19 male students and 17 female students. The data of collection technique is a test and observation by using analysis descriptive. The research intrument is an objective test and the observation sheet of teacher and students. The result of both cycle in this research shows that the increasing mean score from first cycle (69,66) to second cycle (78,75) is 13,04%, and the number of pass student also increase from 26 students in first cycle become 33 students in second cycle. The activity teacher increase from good level (77,37) in first cycle become excellent level (89,73) in second cycle, and the activity students also increase from good level (72,76) in first cycle become excellent level (87,64) in second cycle. It may be concluded that the using cooperative learning of team games tournament model could increase the ability of the fourth year students in IPS subject at SDN 130 Pekanbaru . en_US
dc.description.provenance Submitted by Wahono M.Si (wahonopku@yahoo.co.id) on 2012-11-06T03:25:09Z No. of bitstreams: 1 Jurnal peningkatan hasil belajar FKIP UR.pdf: 262652 bytes, checksum: 9a6e13aa6cee837d37687b914004c6c2 (MD5) en
dc.description.provenance Made available in DSpace on 2012-11-06T03:25:09Z (GMT). No. of bitstreams: 1 Jurnal peningkatan hasil belajar FKIP UR.pdf: 262652 bytes, checksum: 9a6e13aa6cee837d37687b914004c6c2 (MD5) en
dc.description.sponsorship Zulkifli, Drs., S.Pd, Jesi Alexander Alim, M.Pd en_US
dc.language.iso en_US en_US
dc.subject Team games tournament en_US
dc.subject social, en_US
dc.subject academic result en_US
dc.title Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (Tgt) Untuk Meningkatkan Hasil Belajar Ips Kelas IV SDN 130 Pekanbaru en_US
dc.type Article en_US


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