3.Seminar On Mathematics And Its Usage In Other Areas 2010
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Browsing 3.Seminar On Mathematics And Its Usage In Other Areas 2010 by Subject "design research"
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Item DESIGN RESEARCH IN PMRI: USING MATH TRADITIONAL DANCE IN LEARNING SYMMETRY FOR GRADE FOUR OF PRIMARY SCHOOL(2012-11-09) Helsa, Yullys; lima Indra Putri, RatuThe new innovation of education is an important point of Pendidikan Matematika Realistik Indonesia (PMRI), Indonesian version of Realistic Mathematics Education (RME). Using the theory of R M E we conducted design research with the aims to build upon students' reasoning and reach the mathematical goals of symmetry. This research aims to produce a learning process and to understand the concept of symmetry. Design research was chosen to get the goal of this research. Three steps o f design research were followed namely preliminary design, teaching experiment and retrospective analysis. This research was conducted with 22 students in M I N 2 Palembang. The result of this research is students' understanding of the symmetry concept using math traditional dance.Item THE EXPLORATION OF INDONESIAN TRADITIONAL GAMES AS THE CONTEXT IN LEARNING FACTOR NUMBERS(2012-11-09) Wahyuni, Reni; lima Indra Putri, RatuThe main goal of this research is to explore the Indonesian traditional game as the context which is for acquiring the concepts of factor numbers. This research was held in the first semester 2010/2011 with a total number of 20 fourth grade students. Realistic Mathematics Education (RME) as the basic principle in teaching and learning processes of this research. With RME tenets, PMRI in Indonesia has an important role for a new pedagogy in mathematics classroom whereas students are encouraged to construct mathematical idea within their daily life. The research was conducted by design research methodology, comprising namely preliminary design, teaching experiment, and retrospective analysis phase. The discussion in classroom present to get information of the students' understanding about factor numbers through their experiences in playing bekel game. The result of this research shows the use of Indonesian traditional game as the context in learning factor numbers. So, the students can explore their understanding in learning process.