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Penerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SD Negeri 012 Sungai Sagu Kecamatan Lirik Negeri 161 Pekanbaru

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dc.contributor.author Noviar, Resti
dc.contributor.author Tia
dc.date.accessioned 2013-07-16T04:50:35Z
dc.date.available 2013-07-16T04:50:35Z
dc.date.issued 2013-07-16
dc.identifier.other Nofianti,S.Pd
dc.identifier.uri http://repository.unri.ac.id:80/handle/123456789/4350
dc.description Penerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SD en_US
dc.description.abstract On learning process the thing which doing by the teacher is explain the material by a little taking part of the students. So, it seems that the teacher has a role as the science giver and the students has a role as the science receiver given by the teacher. Therefore, the research has been done by applying the Cooperative Learning Model, the Teams Games Tournaments (TGT) type.The application of the Cooperative Learning Model, the Teams Games Tournaments (TGT) type, gives a new situation to the students in following the lesson, because in this model there’s an academic tournament which in this tournaments the students compete healthyly to get the score to his/her group so the group become the best group in the class. The objective of this research is to improve the mathematics learning outcome of the students on the class V A SD Negeri 012 Sungai Sagu Kecamatan Lirik. The form of this research is a collaborative classroom action research which consists offour steps of each cycle. This research consisted of three cycles. The result of the observation teacher’s activities in the cycle I, the percentage was79,17% which was a good category. Then, increased in the cycle II become 84,57% which was a very good category, and then increased in the cycle III become 94,58% which was a very good category. While the students activities in the cycle I, the percentage was 76,67%, which was a good category, increased in the cycle II become 84,58%, which was a very good category, and then increased in the cycle III become 95,47% which was a very good category. Based on data analysis and discussion of the research, the mean score of the students learning outcome was increased. The mean of students learning outcome from the basic score is 64,39 increased become 69,29 in the cycle I. In the cycle II increased become 78,75 and then, in the cycle III increased again become 87,64. The percentage of KKM achievement in basic score is 42,86%, increased in the cycle I become 67,86%. In the cycle II increased again become 82,14% and increased again in the cycle III become 92,86%. So, it can be concluded that Applying the Cooperative Learning Model the Teams Games Tournaments (TGT) type, can increase the Mathematics Learning Outcomeof the students on the class V A SD Negeri 012Sungai Sagu Kecamatan Lirik. en_US
dc.description.provenance Submitted by Santi hayati (santihayatipku@yahoo.co.id) on 2013-07-16T04:50:35Z No. of bitstreams: 1 23.TIA RESTI NOVIAR.pdf: 276363 bytes, checksum: b81e612835163350e4cbc25d061749da (MD5) en
dc.description.provenance Made available in DSpace on 2013-07-16T04:50:35Z (GMT). No. of bitstreams: 1 23.TIA RESTI NOVIAR.pdf: 276363 bytes, checksum: b81e612835163350e4cbc25d061749da (MD5) en
dc.description.sponsorship Gustimal Witri, Lazim N en_US
dc.language.iso en_US en_US
dc.subject Cooperative Learning Model the Teams Games Tournaments (TGT) type, en_US
dc.subject mathematics learning outcome en_US
dc.title Penerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SD Negeri 012 Sungai Sagu Kecamatan Lirik Negeri 161 Pekanbaru en_US
dc.type student Paper Post Degree en_US


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